
Merouk Baas
Gallente
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Posted - 2010.07.09 00:47:00 -
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As for how to counter, there are actually several methods, and most are based on "kill or disable the offender asap" because trying to directly counter the warp jamming strength via stabilizers is an exercise in futility.
So, for NPC's during missions, typically it is the frigate-sized NPCs that warp scramble you, so you need to have frigate-sized weapon systems on your ship to deal with them. Most people doing high level missions pack a set of Warrior drones, and use them to deal with the frigates. This is because battleship or battlecruiser main guns or missiles can't hit frigates very well, and installing small guns or standard missile launchers is possibly a waste of the slots. Other things that help are the ability to webify and target paint the frigate in question, making them easier to hit with bigger weapons.
Also, shoot frigates from as far as possible; when NPC's aggro you they'll MWD to get in range of you, so you have several seconds as they approach you from 50 km where they fly straight at you and have a huge signature (due to the MWD); one shot from a battleship gun will hit, and insta-kill them. The biggest issue is actually targetting them (you can't do it fast enough before they close in), so if you enter a mission area and the NPC's don't aggro you, fly away to max range, target as many frigates as possible, and then let loose. Otherwise try to prioritize frigates that are far away for your guns, and switch to the Warrior drones once they get closer than 20km.
Anyway, in PVP, you typically want to kill the pilot that's warp scrambling you, and again your options are limited to the small-sized weapons that are able to hit frigates (webifier helps a lot). But, in PVP, you have extra options, because electronic warfare works on players (doesn't on NPC's): you can neutralize the enemy's capacitor dry and the warp disruptor will turn off due to no juice, and you can use ECM jammers on them to remove their target lock. You can also try to MWD out of range (20-45km, depending on the enemy's ship).
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